20 Oct 2013
I have finally uploaded my first ever finished game from 2009, my debut into game development. OSX and Windows version available, Linux version in progress. All this time I’ve been fooling myself and letting this game collect dust, always telling myself that it was not good enough or I was going to fix this and that. But now it’s time to say good bye to this beauty and get the weight off my back.
My first ever finished game, a final project during my art studies at VMA in 2008/2009.
An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.
Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar’s journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.
Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.
- W, A, S, and D + Mouse for movement
- Space to interact with the blue data streams